@startuml
sprite $small_craft_advisory [48x48/16] {
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!define WEATHER_SMALL_CRAFT_ADVISORY(_alias) ENTITY(rectangle,black,small_craft_advisory,_alias,WEATHER SMALL_CRAFT_ADVISORY)
!define WEATHER_SMALL_CRAFT_ADVISORY(_alias, _label) ENTITY(rectangle,black,small_craft_advisory,_label, _alias,WEATHER SMALL_CRAFT_ADVISORY)
!define WEATHER_SMALL_CRAFT_ADVISORY(_alias, _label, _shape) ENTITY(_shape,black,small_craft_advisory,_label, _alias,WEATHER SMALL_CRAFT_ADVISORY)
!define WEATHER_SMALL_CRAFT_ADVISORY(_alias, _label, _shape, _color) ENTITY(_shape,_color,small_craft_advisory,_label, _alias,WEATHER SMALL_CRAFT_ADVISORY)
skinparam folderBackgroundColor<<WEATHER SMALL_CRAFT_ADVISORY>> White
@enduml